| Resumo: | I think there is a need to rethink the image of the architect, the way he works, and how he can improve the territory through digital. An architect doesn't just make "a few lines" and design a building. An architect thinks the space, draws it and works it, and thus drawing is an essential tool and working method for the development of architecture. No matter what strokes you draw and no matter what information you put into each skit, to create something you only need the beginning. What I think is that the creative process of organizing and designing, is extremely sinuous and labyrinthine. It is not any single system that produces the work, but the relationship, the dynamics between ideas, the use of different working tools, that has the power to transform, invent and produce an architecture that otherwise would not exist. "Phenomenology2 of the Digital as a way of Designing - the hand that thinks" constitutes a set of reflections and analysis on the use of drawing as a way of working architecture and how the digital, so appreciated and praised by the development of our times, can be implemented from the image of the architect to the scale of the city. From the "first drawing" to "one more impression". |